Fluid spread refactor (#11908)

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
Fix undefined
This commit is contained in:
Ygg01
2022-11-15 12:30:59 +01:00
committed by GitHub
parent 89b959f931
commit 75ea093d78
17 changed files with 719 additions and 336 deletions

View File

@@ -176,6 +176,20 @@ public sealed class StepTriggerSystem : EntitySystem
component.Active = active;
Dirty(component);
}
/// <summary>
/// Copy constructor to copy initial fields from source to destination.
/// </summary>
/// <param name="destUid">Entity to which we copy <paramref name="srcStep"/> properties</param>
/// <param name="srcStep">Component that contains relevant properties</param>
public void CopyConstruct(EntityUid destUid, StepTriggerComponent srcStep)
{
var destTrigger = EntityManager.EnsureComponent<StepTriggerComponent>(destUid);
destTrigger.Active = srcStep.Active;
destTrigger.IntersectRatio = srcStep.IntersectRatio;
destTrigger.RequiredTriggerSpeed = srcStep.RequiredTriggerSpeed;
}
}
[ByRefEvent]