Fluid spread refactor (#11908)

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
Fix undefined
This commit is contained in:
Ygg01
2022-11-15 12:30:59 +01:00
committed by GitHub
parent 89b959f931
commit 75ea093d78
17 changed files with 719 additions and 336 deletions

View File

@@ -100,6 +100,14 @@ namespace Content.Shared.Slippery
_adminLogger.Add(LogType.Slip, LogImpact.Low,
$"{ToPrettyString(other):mob} slipped on collision with {ToPrettyString(component.Owner):entity}");
}
public void CopyConstruct(EntityUid destUid, SlipperyComponent srcSlip)
{
var destEvaporation = EntityManager.EnsureComponent<SlipperyComponent>(destUid);
destEvaporation.SlipSound = srcSlip.SlipSound;
destEvaporation.ParalyzeTime = srcSlip.ParalyzeTime;
destEvaporation.LaunchForwardsMultiplier = srcSlip.LaunchForwardsMultiplier;
}
}
/// <summary>