Clean up all missing EntitySystem proxy method uses (#38353)
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@@ -52,7 +52,7 @@ namespace Content.Server.Tabletop
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TabletopMap = mapId;
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_tabletops = 0;
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var mapComp = EntityManager.GetComponent<MapComponent>(mapUid);
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var mapComp = Comp<MapComponent>(mapUid);
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// Lighting is always disabled in tabletop world.
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mapComp.LightingEnabled = false;
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