Clean up all missing EntitySystem proxy method uses (#38353)
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@@ -48,7 +48,7 @@ public sealed partial class CableSystem
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if (TryComp<StackComponent>(placer, out var stack) && !_stack.Use(placer, 1, stack))
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return;
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var newCable = EntityManager.SpawnEntity(component.CablePrototypeId, _map.GridTileToLocal(gridUid, grid, snapPos));
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var newCable = Spawn(component.CablePrototypeId, _map.GridTileToLocal(gridUid, grid, snapPos));
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_adminLogger.Add(LogType.Construction, LogImpact.Low,
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$"{ToPrettyString(args.User):player} placed {ToPrettyString(newCable):cable} at {Transform(newCable).Coordinates}");
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args.Handled = true;
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