Clean up all missing EntitySystem proxy method uses (#38353)
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@@ -62,7 +62,7 @@ namespace Content.Server.Pointing.EntitySystems
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if (component.Chasing is not {Valid: true} chasing || Deleted(chasing))
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{
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EntityManager.QueueDeleteEntity(uid);
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QueueDel(uid);
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continue;
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}
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@@ -99,7 +99,7 @@ namespace Content.Server.Pointing.EntitySystems
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_explosion.QueueExplosion(uid, ExplosionSystem.DefaultExplosionPrototypeId, 50, 3, 10);
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EntityManager.QueueDeleteEntity(uid);
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QueueDel(uid);
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}
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}
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}
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