Clean up all missing EntitySystem proxy method uses (#38353)
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@@ -55,7 +55,7 @@ public sealed class PuddleDebugDebugOverlaySystem : SharedPuddleDebugOverlaySyst
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if (session.AttachedEntity is not { Valid: true } entity)
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continue;
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var transform = EntityManager.GetComponent<TransformComponent>(entity);
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var transform = Comp<TransformComponent>(entity);
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var worldBounds = Box2.CenteredAround(_transform.GetWorldPosition(transform),
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