Clean up all missing EntitySystem proxy method uses (#38353)
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@@ -60,7 +60,7 @@ public sealed partial class ConstructionSystem
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if (container.ContainedEntities.Count != 0)
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return;
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var board = EntityManager.SpawnEntity(component.BoardPrototype, Transform(ent).Coordinates);
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var board = Spawn(component.BoardPrototype, Transform(ent).Coordinates);
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if (!_container.Insert(board, container))
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Log.Warning($"Couldn't insert board {board} to computer {ent}!");
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