Clean up all missing EntitySystem proxy method uses (#38353)

This commit is contained in:
Tayrtahn
2025-06-26 19:50:49 -04:00
committed by GitHub
parent 73df3b1593
commit 75db49f9c0
185 changed files with 418 additions and 418 deletions

View File

@@ -119,7 +119,7 @@ namespace Content.Server.Atmos.EntitySystems
var otherEnt = args.OtherEntity;
if (!EntityManager.TryGetComponent(otherEnt, out FlammableComponent? flammable))
if (!TryComp(otherEnt, out FlammableComponent? flammable))
return;
//Only ignite when the colliding fixture is projectile or ignition.