Clean up all missing EntitySystem proxy method uses (#38353)

This commit is contained in:
Tayrtahn
2025-06-26 19:50:49 -04:00
committed by GitHub
parent 73df3b1593
commit 75db49f9c0
185 changed files with 418 additions and 418 deletions

View File

@@ -83,7 +83,7 @@ public sealed partial class AdminVerbSystem
// All smite verbs have names so invokeverb works.
private void AddSmiteVerbs(GetVerbsEvent<Verb> args)
{
if (!EntityManager.TryGetComponent(args.User, out ActorComponent? actor))
if (!TryComp(args.User, out ActorComponent? actor))
return;
var player = actor.PlayerSession;
@@ -622,7 +622,7 @@ public sealed partial class AdminVerbSystem
Icon = new SpriteSpecifier.Rsi(new ("/Textures/Objects/Materials/materials.rsi"), "ash"),
Act = () =>
{
EntityManager.QueueDeleteEntity(args.Target);
QueueDel(args.Target);
Spawn("Ash", Transform(args.Target).Coordinates);
_popupSystem.PopupEntity(Loc.GetString("admin-smite-turned-ash-other", ("name", args.Target)), args.Target, PopupType.LargeCaution);
},