Clean up all missing EntitySystem proxy method uses (#38353)
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@@ -33,7 +33,7 @@ public sealed class MarkerSystem : EntitySystem
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private void UpdateVisibility(EntityUid uid)
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{
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if (EntityManager.TryGetComponent(uid, out SpriteComponent? sprite))
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if (TryComp(uid, out SpriteComponent? sprite))
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{
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_sprite.SetVisible((uid, sprite), MarkersVisible);
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}
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