Update radio prefix parsing (#13777)
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@@ -65,7 +65,6 @@ public sealed partial class ChatSystem : SharedChatSystem
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public override void Initialize()
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{
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base.Initialize();
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InitializeRadio();
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InitializeEmotes();
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_configurationManager.OnValueChanged(CCVars.LoocEnabled, OnLoocEnabledChanged, true);
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_configurationManager.OnValueChanged(CCVars.DeadLoocEnabled, OnDeadLoocEnabledChanged, true);
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@@ -76,7 +75,6 @@ public sealed partial class ChatSystem : SharedChatSystem
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public override void Shutdown()
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{
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base.Shutdown();
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ShutdownRadio();
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ShutdownEmotes();
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_configurationManager.UnsubValueChanged(CCVars.LoocEnabled, OnLoocEnabledChanged);
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}
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@@ -140,6 +138,13 @@ public sealed partial class ChatSystem : SharedChatSystem
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if (!CanSendInGame(message, shell, player))
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return;
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if (desiredType == InGameICChatType.Speak && message.StartsWith(LocalPrefix))
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{
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// prevent radios and remove prefix.
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checkRadioPrefix = false;
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message = message[1..];
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}
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hideGlobalGhostChat |= hideChat;
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bool shouldCapitalize = (desiredType != InGameICChatType.Emote);
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bool shouldPunctuate = _configurationManager.GetCVar(CCVars.ChatPunctuation);
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@@ -159,10 +164,9 @@ public sealed partial class ChatSystem : SharedChatSystem
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// This message may have a radio prefix, and should then be whispered to the resolved radio channel
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if (checkRadioPrefix)
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{
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var (radioMessage, channel) = GetRadioPrefix(source, message);
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if (channel != null)
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if (TryProccessRadioMessage(source, message, out var modMessage, out var channel))
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{
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SendEntityWhisper(source, radioMessage, hideChat, hideGlobalGhostChat, channel, nameOverride);
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SendEntityWhisper(source, modMessage, hideChat, hideGlobalGhostChat, channel, nameOverride);
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return;
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}
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}
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@@ -544,15 +548,6 @@ public sealed partial class ChatSystem : SharedChatSystem
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.Select(p => p.ConnectedClient);
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}
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private string SanitizeMessageCapital(string message)
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{
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if (string.IsNullOrEmpty(message))
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return message;
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// Capitalize first letter
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message = message[0].ToString().ToUpper() + message.Remove(0, 1);
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return message;
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}
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private string SanitizeMessagePeriod(string message)
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{
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if (string.IsNullOrEmpty(message))
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