Decal Spawners (#37066)
Co-authored-by: ArtisticRoomba <145879011+ArtisticRoomba@users.noreply.github.com>
This commit is contained in:
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using Robust.Shared.Prototypes;
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using Content.Shared.Maps;
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using Content.Shared.Decals;
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namespace Content.Server.Spawners.Components;
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/// <summary>
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/// This component spawns decals around the entity on MapInit.
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/// See doc strings for the various parameters for more information.
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/// </summary>
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[RegisterComponent, EntityCategory("Spawner")]
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public sealed partial class RandomDecalSpawnerComponent : Component
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{
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/// <summary>
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/// A list of decals to randomly select from when spawning.
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/// </summary>
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[DataField]
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public List<ProtoId<DecalPrototype>> Decals = new();
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/// <summary>
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/// Radius (in tiles) to spawn decals in. 0 will target only the tile the entity is on.
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/// </summary>
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[DataField]
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public float Radius = 1f;
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/// <summary>
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/// Probability that a particular decal gets spawned.
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/// </summary>
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[DataField]
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public float Prob = 1f;
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/// <summary>
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/// The maximum amount of decals to spawn across the entire radius.
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/// </summary>
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[DataField]
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public int MaxDecals = 1;
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/// <summary>
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/// The maximum amount of decals to spawn within a tile.
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/// </summary>
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/// <remarks>
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/// A value <= 0 or null is considered unlimited.
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/// </remarks>
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[DataField]
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public int? MaxDecalsPerTile = null;
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/// <summary>
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/// Whether decals should have a random rotation applied to them.
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/// </summary>
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[DataField]
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public bool RandomRotation = false;
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/// <summary>
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/// Whether decals should snap to 90 degree orientations, does nothing if RandomRotation is false.
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/// </summary>
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[DataField]
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public bool SnapRotation = false;
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/// <summary>
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/// Whether decals should snap to the center omf a grid space or be placed randoly.
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/// </summary>
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/// <remarks>
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/// A null value will cause this to attempt to use the default value (DefaultSnap) for the decal.
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/// </remarks>
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[DataField]
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public bool? SnapPosition = false;
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/// <summary>
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/// zIndex for the generated decals
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/// </summary>
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[DataField]
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public int ZIndex = 0;
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/// <summary>
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/// Color for the generated decals. Does nothing if RandomColorList is set.
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/// </summary>
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[DataField]
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public Color Color = Color.White;
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/// <summary>
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/// A random color to select from. Overrides Color if set.
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/// </summary>
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[DataField]
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public List<Color>? RandomColorList = new();
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/// <summary>
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/// Whether the new decals are cleanable or not
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/// </summary>
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/// <remarks>
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/// A null value will cause this to attempt to use the default value (DefaultCleanable) for the decal.
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/// </remarks>
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[DataField]
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public bool? Cleanable = null;
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/// <summary>
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/// A list of tile prototype IDs to only place decals on.
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/// </summary>
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/// <remarks>
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/// Causes the TileBlacklist to be ignored if this is set.
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/// Note that due to the nature of tile-based placement, it's possible for decals to "spill over" onto nearby tiles.
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/// This is mostly so dirt decals don't go on diagonal tiles that won't work for them.
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/// </remarks>
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[DataField]
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public List<ProtoId<ContentTileDefinition>> TileWhitelist = new();
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/// <summary>
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/// A list of tile prototype IDs to avoid placing decals on.
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/// </summary>
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/// <remarks>
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/// Ignored if TileWhitelist is set.
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/// Note that due to the nature of tile-based placement, it's possible for decals to "spill over" onto nearby tiles.
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/// This is mostly so dirt decals don't go on diagonal tiles that won't work for them.
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/// </remarks>
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[DataField]
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public List<ProtoId<ContentTileDefinition>> TileBlacklist = new();
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/// <summary>
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/// Sets whether to delete the entity with this component after the spawner is finished.
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/// </summary>
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[DataField]
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public bool DeleteSpawnerAfterSpawn = false;
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}
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@@ -0,0 +1,130 @@
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using System.Numerics;
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using Content.Server.Decals;
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using Content.Server.Spawners.Components;
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using Robust.Shared.Map;
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using Robust.Shared.Map.Components;
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using Robust.Shared.Prototypes;
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using Robust.Shared.Random;
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namespace Content.Server.Spawners.EntitySystems;
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public sealed class RandomDecalSpawnerSystem : EntitySystem
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{
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[Dependency] private readonly DecalSystem _decal = default!;
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[Dependency] private readonly SharedMapSystem _map = default!;
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[Dependency] private readonly IPrototypeManager _prototypes = default!;
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[Dependency] private readonly IRobustRandom _random = default!;
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[Dependency] private readonly ITileDefinitionManager _tileDefs = default!;
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public override void Initialize()
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{
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base.Initialize();
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SubscribeLocalEvent<RandomDecalSpawnerComponent, MapInitEvent>(OnMapInit);
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}
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private void OnMapInit(EntityUid uid, RandomDecalSpawnerComponent component, MapInitEvent args)
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{
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TrySpawn(uid);
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if (component.DeleteSpawnerAfterSpawn)
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QueueDel(uid);
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}
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public bool TrySpawn(Entity<RandomDecalSpawnerComponent?> ent)
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{
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if (!TryComp<RandomDecalSpawnerComponent>(ent, out var comp))
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return false;
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if (comp.Decals.Count == 0)
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return false;
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var tileWhitelist = new List<ITileDefinition>();
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if (comp.TileWhitelist.Count > 0)
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{
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foreach (var tileProto in comp.TileWhitelist)
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{
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if (_tileDefs.TryGetDefinition(tileProto, out var tileDef))
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tileWhitelist.Add(tileDef);
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}
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}
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else if (comp.TileBlacklist.Count > 0)
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{
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foreach (var tileDef in _tileDefs)
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{
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if (!comp.TileBlacklist.Contains(tileDef.ID))
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tileWhitelist.Add(tileDef);
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}
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}
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var xform = Transform(ent);
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if (!TryComp<MapGridComponent>(xform.GridUid, out var grid))
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return false;
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var addedDecals = new Dictionary<string, int>();
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for (var i = 0; i < comp.MaxDecals; i++)
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{
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if (comp.Prob < 1f && _random.NextFloat() > comp.Prob)
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continue;
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// The vector added here is just to center the generated decals to the tile the spawner is on.
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var localPos = xform.Coordinates.Position + _random.NextVector2(comp.Radius) + new Vector2(-0.5f, -0.5f);
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var position = new EntityCoordinates(xform.GridUid.Value, localPos);
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var tileRef = _map.GetTileRef(xform.GridUid.Value, grid, position);
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if (tileWhitelist.Count > 0)
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{
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_tileDefs.TryGetDefinition(tileRef.Tile.TypeId, out var currTileDef);
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if (currTileDef is null || !tileWhitelist.Contains(currTileDef))
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continue;
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}
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var tileRefStr = tileRef.ToString();
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if (comp.MaxDecalsPerTile is > 0)
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{
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addedDecals.TryAdd(tileRefStr, 0);
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if (addedDecals[tileRefStr] >= comp.MaxDecalsPerTile)
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continue;
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}
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var decalProtoId = _random.Pick(comp.Decals);
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var decalProto = _prototypes.Index(decalProtoId);
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var snapPosition = comp.SnapPosition ?? decalProto.DefaultSnap;
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if (snapPosition)
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{
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position = position.WithPosition(tileRef.GridIndices * grid.TileSize);
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}
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var cleanable = comp.Cleanable ?? decalProto.DefaultCleanable;
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var rotation = Angle.Zero;
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if (comp.RandomRotation)
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{
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if (comp.SnapRotation)
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rotation = new Angle((MathF.PI / 2f) * _random.Next(3));
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else
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rotation = _random.NextAngle();
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}
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var color = comp.Color;
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if (comp.RandomColorList != null && comp.RandomColorList.Count != 0)
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color = _random.Pick(comp.RandomColorList);
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_decal.TryAddDecal(
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decalProtoId,
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position,
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out _,
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color,
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rotation,
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comp.ZIndex,
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cleanable
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);
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if (comp.MaxDecalsPerTile is > 0)
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addedDecals[tileRefStr]++;
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}
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return true;
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}
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}
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@@ -0,0 +1,10 @@
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- type: entity
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parent: MarkerBase
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id: DecalSpawnerBase
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name: Decal Spawner
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abstract: true
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components:
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- type: Sprite
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layers:
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- state: green
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- state: decal
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@@ -0,0 +1,157 @@
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- type: entity
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parent: DecalSpawnerBase
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id: DecalSpawnerDirtBase
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abstract: true
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components:
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- type: RandomDecalSpawner
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decals:
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- DirtLight
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- DirtMedium
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- DirtHeavy
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maxDecalsPerTile: 1
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snapPosition: true
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zIndex: 1
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prob: 0.8
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color: '#FFFFFF7F'
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cleanable: true
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tileBlacklist: # Everything here just looks bad if it gets regular dirt on it
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- FloorSteelMono
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- FloorSteelDiagonal
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- FloorSteelOffset
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- FloorSteelDiagonalMini
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- FloorWood
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- FloorWoodLarge
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- FloorWhiteMono
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- FloorWhiteDiagonal
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- FloorWhiteOffset
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- FloorWhiteDiagonalMini
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- FloorDarkMono
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- FloorDarkDiagonal
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- FloorDarkOffset
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- FloorDarkDiagonalMini
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- FloorArcadeBlue
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- FloorArcadeBlue2
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- FloorArcadeRed
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- FloorEighties
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- FloorCarpetClown
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- FloorCarpetOffice
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- FloorBoxing
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- FloorGym
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- FloorGlass
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- FloorRGlass
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- FloorAstroGrass
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- FloorMowedAstroGrass
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- FloorJungleAstroGrass
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- FloorAstroIce
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- FloorAstroSnow
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- FloorAstroAsteroidSand
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- FloorFlesh
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- FloorAsteroidSandUnvariantized
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- FloorAsteroidIronsandUnvariantized
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- FloorCave
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- FloorAsteroidIronsand
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- FloorAsteroidTile
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- FloorAsteroidSandDug
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- FloorAsteroidSand
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- FloorDirt
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- FloorGrassLight
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- FloorGrassDark
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- FloorGrassJungle
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- FloorGrass
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- FloorAsphalt
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- FloorReinforced
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- FloorLino
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deleteSpawnerAfterSpawn: true
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- type: entity
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parent: DecalSpawnerDirtBase
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id: DecalSpawnerDirtSingle
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suffix: Dirt, 0 Radius
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components:
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- type: RandomDecalSpawner
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radius: 0
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prob: 1.0
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maxDecals: 1
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- type: entity
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parent: DecalSpawnerDirtBase
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id: DecalSpawnerDirtNear
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suffix: Dirt, 1.5 Radius
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components:
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- type: RandomDecalSpawner
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radius: 1.5
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maxDecals: 5
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- type: entity
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parent: DecalSpawnerDirtBase
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id: DecalSpawnerDirtWide
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suffix: Dirt, 3 Radius
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components:
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- type: RandomDecalSpawner
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radius: 3
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maxDecals: 20
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maxDecalsPerTile: 2
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- type: entity
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parent: DecalSpawnerDirtBase
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id: DecalSpawnerDirtMonospace
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suffix: Dirt, Monospace, 1 Radius
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components:
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- type: RandomDecalSpawner
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radius: 1
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maxDecals: 5
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decals:
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- Dirt
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- DirtHeavyMonotile
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tileBlacklist:
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- FloorSteelDiagonal
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- FloorSteelOffset
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- FloorSteelDiagonalMini
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- FloorWhiteDiagonal
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- FloorWhiteOffset
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- FloorWhiteDiagonalMini
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- FloorDarkDiagonal
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- FloorDarkOffset
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- FloorDarkDiagonalMini
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- FloorArcadeBlue
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- FloorArcadeBlue2
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- FloorArcadeRed
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- FloorEighties
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- FloorCarpetClown
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- FloorCarpetOffice
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- FloorBoxing
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- FloorGym
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- FloorAstroGrass
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- FloorMowedAstroGrass
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- FloorJungleAstroGrass
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- FloorAstroIce
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- FloorAstroSnow
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- FloorAstroAsteroidSand
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- FloorFlesh
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- FloorAsteroidSandUnvariantized
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- FloorAsteroidIronsandUnvariantized
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- FloorCave
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- FloorAsteroidIronsand
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- FloorAsteroidTile
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- FloorAsteroidSandDug
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- FloorAsteroidSand
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- FloorDirt
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- FloorGrassLight
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- FloorGrassDark
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- FloorGrassJungle
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- FloorGrass
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- FloorAsphalt
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- FloorReinforced
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- type: entity
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parent: DecalSpawnerDirtMonospace
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id: DecalSpawnerBurns
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suffix: Burns, 1 Radius
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components:
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- type: RandomDecalSpawner
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decals:
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- burnt1
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- burnt2
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- burnt3
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- burnt4
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radius: 1
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@@ -0,0 +1,183 @@
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- type: entity
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parent: DecalSpawnerBase
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id: DecalSpawnerFloraBase
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abstract: true
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components:
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- type: RandomDecalSpawner
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radius: 0.3
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zIndex: 1
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deleteSpawnerAfterSpawn: true
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tileWhitelist:
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- FloorAstroGrass
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- FloorMowedAstroGrass
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- FloorJungleAstroGrass
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- FloorAstroIce
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- FloorAstroSnow
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- FloorAstroAsteroidSand
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- FloorAsteroidSandUnvariantized
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- FloorAsteroidIronsandUnvariantized
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- FloorCave
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- FloorAsteroidIronsand
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- FloorAsteroidTile
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- FloorAsteroidSandDug
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- FloorAsteroidSand
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- FloorDirt
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- FloorGrassLight
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- FloorGrassDark
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- FloorGrassJungle
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- FloorGrass
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- type: entity
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parent: DecalSpawnerFloraBase
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id: DecalSpawnerGrassyRock
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suffix: Grassy Rock
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components:
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- type: Sprite
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layers:
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- state: green
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- state: decal
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- sprite: Decals/Flora/flora_rocks.rsi
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state: rock01
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- type: RandomDecalSpawner
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decals:
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- Rock01
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- Rock02
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- Rock03
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- Rock04
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- Rock05
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- Rock06
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- Rock07
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- type: entity
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parent: DecalSpawnerFloraBase
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id: DecalSpawnerBasaltRock
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suffix: Basalt Rock
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components:
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- type: Sprite
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layers:
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- state: green
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- state: decal
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- sprite: Decals/basalt.rsi
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state: basalt1
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- type: RandomDecalSpawner
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decals:
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- Basalt1
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- Basalt2
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- Basalt3
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- Basalt4
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- Basalt5
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- Basalt6
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- Basalt7
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- Basalt8
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- Basalt9
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- type: entity
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parent: DecalSpawnerFloraBase
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id: DecalSpawnerBushesAC
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suffix: Bushes (a-c)
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components:
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- type: Sprite
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layers:
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- state: green
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- state: decal
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- sprite: Decals/Flora/flora_bushes.rsi
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state: busha1
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- type: RandomDecalSpawner
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decals:
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- Busha1
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- Busha2
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- Busha3
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- Bushb1
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- Bushb2
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- Bushb3
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- Bushc1
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- Bushc2
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- Bushc3
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# I really don't want to add all the rest of the bushes right now, leaving this as an exercise for someone else.
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|
||||
- type: entity
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||||
parent: DecalSpawnerFloraBase
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||||
id: DecalSpawnerFlowers
|
||||
suffix: Flowers
|
||||
components:
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||||
- type: Sprite
|
||||
layers:
|
||||
- state: green
|
||||
- state: decal
|
||||
- sprite: Decals/Flora/flora_flowers.rsi
|
||||
state: flowersbr1
|
||||
- type: RandomDecalSpawner
|
||||
decals:
|
||||
- Flowersbr1
|
||||
- Flowersbr2
|
||||
- Flowersbr3
|
||||
- Flowerspv1
|
||||
- Flowerspv2
|
||||
- Flowerspv3
|
||||
- Flowersy1
|
||||
- Flowersy2
|
||||
- Flowersy3
|
||||
- Flowersy4
|
||||
|
||||
- type: entity
|
||||
parent: DecalSpawnerFloraBase
|
||||
id: DecalSpawnerGrassAB
|
||||
suffix: Grass (a-b)
|
||||
components:
|
||||
- type: Sprite
|
||||
layers:
|
||||
- state: green
|
||||
- state: decal
|
||||
- sprite: Decals/Flora/flora_grass.rsi
|
||||
state: grassa1
|
||||
- type: RandomDecalSpawner
|
||||
decals:
|
||||
- Grassa1
|
||||
- Grassa2
|
||||
- Grassa3
|
||||
- Grassa4
|
||||
- Grassa5
|
||||
- Grassb1
|
||||
- Grassb2
|
||||
- Grassb3
|
||||
- Grassb4
|
||||
- Grassb5
|
||||
|
||||
- type: entity
|
||||
parent: DecalSpawnerFloraBase
|
||||
id: DecalSpawnerGrassC
|
||||
suffix: Grass (c)
|
||||
components:
|
||||
- type: Sprite
|
||||
layers:
|
||||
- state: green
|
||||
- state: decal
|
||||
- sprite: Decals/Flora/flora_grass.rsi
|
||||
state: grassc1
|
||||
- type: RandomDecalSpawner
|
||||
decals:
|
||||
- Grassc1
|
||||
- Grassc2
|
||||
- Grassc3
|
||||
- Grassc4
|
||||
|
||||
- type: entity
|
||||
parent: DecalSpawnerFloraBase
|
||||
id: DecalSpawnerGrassDE
|
||||
suffix: Grass (d-e)
|
||||
components:
|
||||
- type: Sprite
|
||||
layers:
|
||||
- state: green
|
||||
- state: decal
|
||||
- sprite: Decals/Flora/flora_grass.rsi
|
||||
state: grassd1
|
||||
- type: RandomDecalSpawner
|
||||
decals:
|
||||
- Grassd1
|
||||
- Grassd2
|
||||
- Grassd3
|
||||
- Grasse1
|
||||
- Grasse2
|
||||
- Grasse3
|
||||
@@ -0,0 +1,102 @@
|
||||
- type: entity
|
||||
parent: DecalSpawnerBase
|
||||
id: DecalSpawnerBloodSplatters
|
||||
suffix: Blood Splatters, Footprints
|
||||
components:
|
||||
- type: RandomDecalSpawner
|
||||
decals:
|
||||
- footprint
|
||||
- splatter
|
||||
radius: 1
|
||||
randomRotation: true
|
||||
maxDecals: 3
|
||||
prob: 0.5
|
||||
zIndex: 1
|
||||
color: '#9900007F'
|
||||
cleanable: true
|
||||
deleteSpawnerAfterSpawn: true
|
||||
|
||||
- type: entity
|
||||
parent: DecalSpawnerBase
|
||||
id: DecalSpawnerGraffiti
|
||||
suffix: Graffiti
|
||||
components:
|
||||
- type: RandomDecalSpawner
|
||||
decals:
|
||||
- Blasto
|
||||
- Clandestine
|
||||
- Cyber
|
||||
- Diablo
|
||||
- Donk
|
||||
- Gene
|
||||
- Gib
|
||||
- Max
|
||||
- Newton
|
||||
- North
|
||||
- Omni
|
||||
- Osiron
|
||||
- Prima
|
||||
- Psyke
|
||||
- Sirius
|
||||
- Tunnel
|
||||
- Waffle
|
||||
- amyjon
|
||||
- beepsky
|
||||
- biohazard
|
||||
- blueprint
|
||||
- bottle
|
||||
- carp
|
||||
- cat
|
||||
- clown
|
||||
- corgi
|
||||
- credit
|
||||
- cyka
|
||||
- danger
|
||||
- disk
|
||||
- dwarf
|
||||
- end
|
||||
- engie
|
||||
- face
|
||||
- fireaxe
|
||||
- firedanger
|
||||
- ghost
|
||||
- guy
|
||||
- heart
|
||||
- like
|
||||
- matt
|
||||
- peace
|
||||
- prolizard
|
||||
- radiation
|
||||
- revolution
|
||||
- safe
|
||||
- scroll
|
||||
- shotgun
|
||||
- skull
|
||||
- snake
|
||||
- star
|
||||
- stickman
|
||||
- taser
|
||||
- toilet
|
||||
- toolbox
|
||||
- uboa
|
||||
radius: 0.5
|
||||
randomRotation: true
|
||||
maxDecals: 1
|
||||
zIndex: 2
|
||||
randomColorList:
|
||||
- aqua
|
||||
- betterviolet
|
||||
- blue
|
||||
- chartreuse
|
||||
- cyan
|
||||
- deeppink
|
||||
- fuchsia
|
||||
- green
|
||||
- indigo
|
||||
- lime
|
||||
- pink
|
||||
- red
|
||||
- silver
|
||||
- yellow
|
||||
cleanable: true
|
||||
deleteSpawnerAfterSpawn: true
|
||||
@@ -449,3 +449,11 @@
|
||||
prob: 0.90
|
||||
- id: SolarPanelDamageVariationPass
|
||||
- id: SolarPanelEmptyVariationPass
|
||||
- id: BasicDecalDirtVariationPass
|
||||
- id: BasicDecalGraffitiVariationPass
|
||||
- id: BasicDecalBrunsVariationPass
|
||||
prob: 0.50
|
||||
orGroup: monospaceDecals
|
||||
- id: BasicDecalDirtMonospaceVariationPass
|
||||
prob: 0.50
|
||||
orGroup: monospaceDecals
|
||||
|
||||
@@ -47,6 +47,46 @@
|
||||
entities:
|
||||
- id: RandomSpawner
|
||||
|
||||
- type: entity
|
||||
id: BasicDecalDirtVariationPass
|
||||
parent: BaseVariationPass
|
||||
components:
|
||||
- type: EntitySpawnVariationPass
|
||||
tilesPerEntityAverage: 80
|
||||
tilesPerEntityStdDev: 5
|
||||
entities:
|
||||
- id: DecalSpawnerDirtWide
|
||||
|
||||
- type: entity
|
||||
id: BasicDecalGraffitiVariationPass
|
||||
parent: BaseVariationPass
|
||||
components:
|
||||
- type: EntitySpawnVariationPass
|
||||
tilesPerEntityAverage: 120
|
||||
tilesPerEntityStdDev: 5
|
||||
entities:
|
||||
- id: DecalSpawnerGraffiti
|
||||
|
||||
- type: entity
|
||||
id: BasicDecalBrunsVariationPass
|
||||
parent: BaseVariationPass
|
||||
components:
|
||||
- type: EntitySpawnVariationPass
|
||||
tilesPerEntityAverage: 120
|
||||
tilesPerEntityStdDev: 10
|
||||
entities:
|
||||
- id: DecalSpawnerBurns
|
||||
|
||||
- type: entity
|
||||
id: BasicDecalDirtMonospaceVariationPass
|
||||
parent: BaseVariationPass
|
||||
components:
|
||||
- type: EntitySpawnVariationPass
|
||||
tilesPerEntityAverage: 80
|
||||
tilesPerEntityStdDev: 10
|
||||
entities:
|
||||
- id: DecalSpawnerDirtMonospace
|
||||
|
||||
- type: weightedRandomFillSolution
|
||||
id: RandomFillTrashPuddle
|
||||
fills:
|
||||
|
||||
BIN
Resources/Textures/Markers/cross.rsi/decal.png
Normal file
BIN
Resources/Textures/Markers/cross.rsi/decal.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 414 B |
@@ -1,7 +1,7 @@
|
||||
{
|
||||
"version": 1,
|
||||
"license": "CC-BY-SA-3.0",
|
||||
"copyright": "Taken from https://github.com/vgstation-coders/vgstation13/blob/e71d6c4fba5a51f99b81c295dcaec4fc2f58fb19/icons/mob/screen1.dmi - modified to add 'timed'",
|
||||
"copyright": "Taken from https://github.com/vgstation-coders/vgstation13/blob/e71d6c4fba5a51f99b81c295dcaec4fc2f58fb19/icons/mob/screen1.dmi - modified to add 'timed'. 'decal' by Southbridge.",
|
||||
"size": {
|
||||
"x": 32,
|
||||
"y": 32
|
||||
@@ -24,6 +24,9 @@
|
||||
},
|
||||
{
|
||||
"name": "timed"
|
||||
},
|
||||
{
|
||||
"name": "decal"
|
||||
}
|
||||
]
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user