Replace MapIndices with Vector2i (#2228)

* Replace MapIndices with Vector2i

* Update da submodule

* AA EE II OO U U

Co-authored-by: Pieter-Jan Briers <pieterjan.briers+git@gmail.com>
This commit is contained in:
DrSmugleaf
2020-10-11 15:21:21 +02:00
committed by GitHub
parent 5127824716
commit 753ca81865
35 changed files with 224 additions and 211 deletions

View File

@@ -7,6 +7,7 @@ using Content.Shared.Atmos;
using Robust.Shared.GameObjects;
using Robust.Shared.GameObjects.Components.Map;
using Robust.Shared.Map;
using Robust.Shared.Maths;
namespace Content.Server.GameObjects.Components.Atmos
{
@@ -18,7 +19,7 @@ namespace Content.Server.GameObjects.Components.Atmos
{
public override string Name => "UnsimulatedGridAtmosphere";
public override void PryTile(MapIndices indices) { }
public override void PryTile(Vector2i indices) { }
public override void RepopulateTiles()
{
@@ -31,11 +32,11 @@ namespace Content.Server.GameObjects.Components.Atmos
}
}
public override void Invalidate(MapIndices indices) { }
public override void Invalidate(Vector2i indices) { }
protected override void Revalidate() { }
public override void FixVacuum(MapIndices indices) { }
public override void FixVacuum(Vector2i indices) { }
public override void AddActiveTile(TileAtmosphere? tile) { }