Replace MapIndices with Vector2i (#2228)
* Replace MapIndices with Vector2i * Update da submodule * AA EE II OO U U Co-authored-by: Pieter-Jan Briers <pieterjan.briers+git@gmail.com>
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@@ -7,6 +7,7 @@ using Content.Shared.Atmos;
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using Robust.Shared.GameObjects;
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using Robust.Shared.GameObjects.Components.Map;
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using Robust.Shared.Map;
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using Robust.Shared.Maths;
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namespace Content.Server.GameObjects.Components.Atmos
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{
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@@ -18,7 +19,7 @@ namespace Content.Server.GameObjects.Components.Atmos
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{
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public override string Name => "UnsimulatedGridAtmosphere";
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public override void PryTile(MapIndices indices) { }
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public override void PryTile(Vector2i indices) { }
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public override void RepopulateTiles()
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{
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@@ -31,11 +32,11 @@ namespace Content.Server.GameObjects.Components.Atmos
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}
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}
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public override void Invalidate(MapIndices indices) { }
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public override void Invalidate(Vector2i indices) { }
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protected override void Revalidate() { }
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public override void FixVacuum(MapIndices indices) { }
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public override void FixVacuum(Vector2i indices) { }
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public override void AddActiveTile(TileAtmosphere? tile) { }
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