Add text coloring for inspected solution containers, code cleanup (#2010)

* Initial commit

* remove helper

* fixes

* small fix
This commit is contained in:
nuke
2020-09-09 18:32:31 -04:00
committed by GitHub
parent f7a5bad839
commit 753a627c75
56 changed files with 981 additions and 726 deletions

View File

@@ -0,0 +1,40 @@
using System;
using Robust.Shared.GameObjects;
using Robust.Shared.Serialization;
namespace Content.Shared.GameObjects.Components.Chemistry
{
public class SharedSolutionContainerComponent : Component
{
public override string Name => "SolutionContainer";
/// <inheritdoc />
public sealed override uint? NetID => ContentNetIDs.SOLUTION;
[Serializable, NetSerializable]
public class SolutionComponentState : ComponentState
{
public SolutionComponentState() : base(ContentNetIDs.SOLUTION) { }
}
/// <inheritdoc />
public override ComponentState GetComponentState()
{
return new SolutionComponentState();
}
/// <inheritdoc />
public override void HandleComponentState(ComponentState curState, ComponentState nextState)
{
base.HandleComponentState(curState, nextState);
if (curState == null)
{
return;
}
// var compState = (SolutionComponentState)curState;
// Is there anything we even need to sync with client?
}
}
}