Add text coloring for inspected solution containers, code cleanup (#2010)

* Initial commit

* remove helper

* fixes

* small fix
This commit is contained in:
nuke
2020-09-09 18:32:31 -04:00
committed by GitHub
parent f7a5bad839
commit 753a627c75
56 changed files with 981 additions and 726 deletions

View File

@@ -94,7 +94,7 @@ namespace Content.Server.GameObjects.Components.Fluids
private ReagentUnit _overflowVolume;
private ReagentUnit OverflowLeft => CurrentVolume - OverflowVolume;
private SolutionComponent _contents;
private SolutionContainerComponent _contents;
public bool EmptyHolder => _contents.ReagentList.Count == 0;
private int _spriteVariants;
// Whether the underlying solution color should be used
@@ -118,13 +118,13 @@ namespace Content.Server.GameObjects.Components.Fluids
{
base.Initialize();
if (Owner.TryGetComponent(out SolutionComponent solutionComponent))
if (Owner.TryGetComponent(out SolutionContainerComponent solutionComponent))
{
_contents = solutionComponent;
}
else
{
_contents = Owner.AddComponent<SolutionComponent>();
_contents = Owner.AddComponent<SolutionContainerComponent>();
}
_snapGrid = Owner.EnsureComponent<SnapGridComponent>();