Switch HSV to the default colorspace for character customization (#38434)

* Made HSV default for character editor

* Adds/fixes comments to HSV defaulting

* Added dropbox fix, potentially cursed

* Revert "Added dropbox fix, potentially cursed"

This reverts commit a709883366fbee813e839742125e70844672af29.

---------

Co-authored-by: TrixxedHeart <46364955+TrixxedBit@users.noreply.github.com>
This commit is contained in:
Mora
2025-07-02 20:08:06 -05:00
committed by GitHub
parent 4116006390
commit 752957a819
4 changed files with 5 additions and 1 deletions

View File

@@ -15,7 +15,7 @@ public sealed partial class SingleMarkingPicker : BoxContainer
[Dependency] private readonly IEntityManager _entityManager = default!;
private readonly SpriteSystem _sprite;
/// <summary>
/// What happens if a marking is selected.
/// It will send the 'slot' (marking index)
@@ -231,6 +231,7 @@ public sealed partial class SingleMarkingPicker : BoxContainer
HorizontalExpand = true
};
selector.Color = marking.MarkingColors[i];
selector.SelectorType = ColorSelectorSliders.ColorSelectorType.Hsv; // defaults color selector to HSV
var colorIndex = i;
selector.OnColorChanged += color =>