Add readonly where it is missing and fix those field names according to their modifiers (#2589)
This commit is contained in:
@@ -14,7 +14,7 @@ namespace Content.Shared.GameObjects.Components.Research
|
||||
public override string Name => "LatheDatabase";
|
||||
public override uint? NetID => ContentNetIDs.LATHE_DATABASE;
|
||||
|
||||
private List<LatheRecipePrototype> _recipes = new List<LatheRecipePrototype>();
|
||||
private readonly List<LatheRecipePrototype> _recipes = new List<LatheRecipePrototype>();
|
||||
|
||||
/// <summary>
|
||||
/// Removes all recipes from the database if it's not static.
|
||||
|
||||
Reference in New Issue
Block a user