Add readonly where it is missing and fix those field names according to their modifiers (#2589)
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@@ -27,7 +27,7 @@ namespace Content.Shared.GameObjects.Components.Body.Part
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public IReadOnlyList<string> MechanismIds => _mechanismIds;
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[ViewVariables]
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private HashSet<IMechanism> _mechanisms = new HashSet<IMechanism>();
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private readonly HashSet<IMechanism> _mechanisms = new HashSet<IMechanism>();
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[ViewVariables]
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public IBody? Body
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