Add readonly where it is missing and fix those field names according to their modifiers (#2589)
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@@ -31,7 +31,7 @@ namespace Content.Server.GameObjects.Components.Power.ApcNetComponents.PowerRece
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[RegisterComponent]
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public class PoweredLightComponent : Component, IInteractHand, IInteractUsing, IMapInit, ISignalReceiver<bool>, ISignalReceiver<ToggleSignal>
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{
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[Dependency] private IGameTiming _gameTiming = default!;
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[Dependency] private readonly IGameTiming _gameTiming = default!;
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public override string Name => "PoweredLight";
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