Add readonly where it is missing and fix those field names according to their modifiers (#2589)
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@@ -32,7 +32,7 @@ namespace Content.Server.GameObjects.Components.Morgue
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public override string Name => "BodyBagEntityStorage";
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[ViewVariables]
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[ComponentDependency] private AppearanceComponent? _appearance = null;
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[ComponentDependency] private readonly AppearanceComponent? _appearance = null;
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[ViewVariables] public ContainerSlot? LabelContainer { get; private set; }
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