Add readonly where it is missing and fix those field names according to their modifiers (#2589)

This commit is contained in:
DrSmugleaf
2020-11-21 14:02:00 +01:00
committed by GitHub
parent c7f2b67297
commit 749cd11d33
94 changed files with 344 additions and 374 deletions

View File

@@ -20,19 +20,19 @@ namespace Content.Client.Sandbox
// Layout for the SandboxWindow
public class SandboxWindow : SS14Window
{
public Button RespawnButton;
public Button SpawnEntitiesButton;
public Button SpawnTilesButton;
public Button GiveFullAccessButton; //A button that just puts a captain's ID in your hands.
public Button GiveAghostButton;
public Button ToggleLightButton;
public Button ToggleFovButton;
public Button ToggleShadowsButton;
public Button SuicideButton;
public Button ToggleSubfloorButton;
public Button ShowMarkersButton; //Shows spawn points
public Button ShowBbButton; //Shows bounding boxes
public Button MachineLinkingButton; // Enables/disables machine linking mode.
public readonly Button RespawnButton;
public readonly Button SpawnEntitiesButton;
public readonly Button SpawnTilesButton;
public readonly Button GiveFullAccessButton; //A button that just puts a captain's ID in your hands.
public readonly Button GiveAghostButton;
public readonly Button ToggleLightButton;
public readonly Button ToggleFovButton;
public readonly Button ToggleShadowsButton;
public readonly Button SuicideButton;
public readonly Button ToggleSubfloorButton;
public readonly Button ShowMarkersButton; //Shows spawn points
public readonly Button ShowBbButton; //Shows bounding boxes
public readonly Button MachineLinkingButton; // Enables/disables machine linking mode.
public SandboxWindow()
{