Add readonly where it is missing and fix those field names according to their modifiers (#2589)
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@@ -20,19 +20,19 @@ namespace Content.Client.Sandbox
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// Layout for the SandboxWindow
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public class SandboxWindow : SS14Window
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{
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public Button RespawnButton;
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public Button SpawnEntitiesButton;
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public Button SpawnTilesButton;
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public Button GiveFullAccessButton; //A button that just puts a captain's ID in your hands.
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public Button GiveAghostButton;
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public Button ToggleLightButton;
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public Button ToggleFovButton;
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public Button ToggleShadowsButton;
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public Button SuicideButton;
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public Button ToggleSubfloorButton;
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public Button ShowMarkersButton; //Shows spawn points
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public Button ShowBbButton; //Shows bounding boxes
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public Button MachineLinkingButton; // Enables/disables machine linking mode.
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public readonly Button RespawnButton;
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public readonly Button SpawnEntitiesButton;
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public readonly Button SpawnTilesButton;
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public readonly Button GiveFullAccessButton; //A button that just puts a captain's ID in your hands.
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public readonly Button GiveAghostButton;
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public readonly Button ToggleLightButton;
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public readonly Button ToggleFovButton;
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public readonly Button ToggleShadowsButton;
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public readonly Button SuicideButton;
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public readonly Button ToggleSubfloorButton;
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public readonly Button ShowMarkersButton; //Shows spawn points
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public readonly Button ShowBbButton; //Shows bounding boxes
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public readonly Button MachineLinkingButton; // Enables/disables machine linking mode.
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public SandboxWindow()
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{
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