Add readonly where it is missing and fix those field names according to their modifiers (#2589)
This commit is contained in:
@@ -21,7 +21,7 @@ namespace Content.Client.GameObjects.Components
|
||||
{
|
||||
public class ParticleAcceleratorPartVisualizer : AppearanceVisualizer
|
||||
{
|
||||
private Dictionary<ParticleAcceleratorVisualState, string> _states = new Dictionary<ParticleAcceleratorVisualState, string>();
|
||||
private readonly Dictionary<ParticleAcceleratorVisualState, string> _states = new Dictionary<ParticleAcceleratorVisualState, string>();
|
||||
|
||||
public override void LoadData(YamlMappingNode node)
|
||||
{
|
||||
|
||||
Reference in New Issue
Block a user