Add readonly where it is missing and fix those field names according to their modifiers (#2589)
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@@ -20,7 +20,7 @@ namespace Content.Client.GameObjects.Components.Mobs
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private short? _severity;
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private readonly TextureRect _icon;
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private CooldownGraphic _cooldownGraphic;
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private readonly CooldownGraphic _cooldownGraphic;
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private readonly IResourceCache _resourceCache;
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