Add readonly where it is missing and fix those field names according to their modifiers (#2589)
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@@ -361,7 +361,7 @@ namespace Content.Client.GameObjects.Components
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}
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[ViewVariables(VVAccess.ReadOnly)]
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private List<AnimationContainer> _animations = new List<AnimationContainer>();
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private readonly List<AnimationContainer> _animations = new List<AnimationContainer>();
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private float _originalRadius = default;
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private float _originalEnergy = default;
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