Typo, redundant string interpolation, namespaces and imports cleanup (#2068)
* Readonly, typos and redundant string interpolations * Namespaces * Optimize imports * Address reviews * but actually * Localize missing strings * Remove redundant vars
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@@ -19,8 +19,8 @@ namespace Content.Server.GameObjects.EntitySystems
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{
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_lastUpdate += frameTime;
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if (_lastUpdate < UpdateDelay) return;
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var atmoSystem = EntitySystemManager.GetEntitySystem<AtmosphereSystem>();
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// creadth: everything exposable by atmo should be updated as well
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var atmosSystem = EntitySystemManager.GetEntitySystem<AtmosphereSystem>();
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// creadth: everything exposable by atmos should be updated as well
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foreach (var atmosExposedComponent in EntityManager.ComponentManager.EntityQuery<AtmosExposedComponent>())
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{
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var tile = atmosExposedComponent.Owner.Transform.Coordinates.GetTileAtmosphere(_entityManager);
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