Typo, redundant string interpolation, namespaces and imports cleanup (#2068)

* Readonly, typos and redundant string interpolations

* Namespaces

* Optimize imports

* Address reviews

* but actually

* Localize missing strings

* Remove redundant vars
This commit is contained in:
DrSmugleaf
2020-09-13 14:23:52 +02:00
committed by GitHub
parent 2e5838bb62
commit 74943a2770
213 changed files with 465 additions and 669 deletions

View File

@@ -1,4 +1,6 @@
#nullable enable
using System.Linq;
using System.Threading.Tasks;
using Content.Server.GameObjects.Components.GUI;
using Content.Server.GameObjects.Components.Items.Storage;
using Content.Server.GameObjects.Components.NodeContainer;
@@ -9,6 +11,7 @@ using Content.Server.Interfaces.GameObjects.Components.Items;
using Content.Server.Utility;
using Content.Shared.GameObjects.Components.Power.AME;
using Content.Shared.GameObjects.EntitySystems;
using Content.Shared.Interfaces;
using Content.Shared.Interfaces.GameObjects.Components;
using Robust.Server.GameObjects;
using Robust.Server.GameObjects.Components.Container;
@@ -21,9 +24,6 @@ using Robust.Shared.GameObjects.Systems;
using Robust.Shared.Interfaces.GameObjects;
using Robust.Shared.Localization;
using Robust.Shared.ViewVariables;
using System.Linq;
using System.Threading.Tasks;
using Content.Shared.Interfaces;
namespace Content.Server.GameObjects.Components.Power.AME
{