Typo, redundant string interpolation, namespaces and imports cleanup (#2068)

* Readonly, typos and redundant string interpolations

* Namespaces

* Optimize imports

* Address reviews

* but actually

* Localize missing strings

* Remove redundant vars
This commit is contained in:
DrSmugleaf
2020-09-13 14:23:52 +02:00
committed by GitHub
parent 2e5838bb62
commit 74943a2770
213 changed files with 465 additions and 669 deletions

View File

@@ -1,4 +1,5 @@
using System.Collections.Generic;
using System;
using System.Collections.Generic;
using System.Linq;
using Robust.Shared.GameObjects;
using Robust.Shared.Interfaces.GameObjects;
@@ -57,7 +58,7 @@ namespace Content.Server.GameObjects.Components.Disposal
if (holder.PreviousTube != null && DirectionTo(holder.PreviousTube) == ConnectableDirections()[0])
{
var invalidDirections = new Direction[] { ConnectableDirections()[0], Direction.Invalid };
var directions = System.Enum.GetValues(typeof(Direction))
var directions = Enum.GetValues(typeof(Direction))
.Cast<Direction>().Except(invalidDirections).ToList();
return _random.Pick<Direction>(directions);
}