Typo, redundant string interpolation, namespaces and imports cleanup (#2068)

* Readonly, typos and redundant string interpolations

* Namespaces

* Optimize imports

* Address reviews

* but actually

* Localize missing strings

* Remove redundant vars
This commit is contained in:
DrSmugleaf
2020-09-13 14:23:52 +02:00
committed by GitHub
parent 2e5838bb62
commit 74943a2770
213 changed files with 465 additions and 669 deletions

View File

@@ -1,12 +1,9 @@
using System;
using Content.Client.UserInterface;
using Content.Client.GameObjects.EntitySystems;
using Content.Shared.Input;
using Content.Shared.Sandbox;
using Robust.Client.Console;
using Robust.Client.Interfaces.Console;
using Robust.Client.Interfaces.Input;
using Robust.Client.Interfaces.Graphics.Lighting;
using Robust.Client.Interfaces.Placement;
using Robust.Client.Interfaces.ResourceManagement;
using Robust.Client.UserInterface.Controls;
@@ -213,7 +210,7 @@ namespace Content.Client.Sandbox
private void OnToggleSubfloorButtonClicked(BaseButton.ButtonEventArgs args)
{
ToggleSubfloor();
ToggleSubFloor();
}
private void OnShowMarkersButtonClicked(BaseButton.ButtonEventArgs args)
@@ -278,7 +275,7 @@ namespace Content.Client.Sandbox
_console.ProcessCommand("togglelight");
}
private void ToggleSubfloor()
private void ToggleSubFloor()
{
_console.ProcessCommand("showsubfloor");
}