Typo, redundant string interpolation, namespaces and imports cleanup (#2068)

* Readonly, typos and redundant string interpolations

* Namespaces

* Optimize imports

* Address reviews

* but actually

* Localize missing strings

* Remove redundant vars
This commit is contained in:
DrSmugleaf
2020-09-13 14:23:52 +02:00
committed by GitHub
parent 2e5838bb62
commit 74943a2770
213 changed files with 465 additions and 669 deletions

View File

@@ -13,7 +13,7 @@ namespace Content.Client.GameObjects.Components.Weapons.Ranged.Barrels.Visualize
{
base.InitializeEntity(entity);
var sprite = entity.GetComponent<ISpriteComponent>();
sprite.LayerSetState(RangedBarrelVisualLayers.Bolt, $"bolt-open");
sprite.LayerSetState(RangedBarrelVisualLayers.Bolt, "bolt-open");
}
public override void OnChangeData(AppearanceComponent component)