Equipment & inhands. (#110)
* Equipment WiP * Equipment's starting to work. * Equipment works properly 100% now. * Inhands work. Also more clothes.
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@@ -3,11 +3,13 @@ using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using SS14.Shared.Serialization;
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namespace Content.Shared.GameObjects.Components.Inventory
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{
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public static class EquipmentSlotDefines
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{
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[Serializable, NetSerializable]
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public enum Slots
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{
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NONE,
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@@ -30,6 +32,7 @@ namespace Content.Shared.GameObjects.Components.Inventory
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EXOSUITSLOT2
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}
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[Serializable, NetSerializable]
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[Flags]
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public enum SlotFlags
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{
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