Data-oriented Construction System (#2152)

- Powerful
- Data-oriented
- Approved by PJB
- Powered by node graphs and AI pathfinding
- Coded by the same nerd who brought you atmos

Co-authored-by: Exp <theexp111@gmail.com>
This commit is contained in:
Víctor Aguilera Puerto
2020-10-08 17:41:23 +02:00
committed by GitHub
parent a6647e8de1
commit 745401a41e
261 changed files with 3886 additions and 11986 deletions

View File

@@ -5,6 +5,7 @@ using Content.Shared.Damage;
using Content.Shared.Damage.DamageContainer;
using Content.Shared.Damage.ResistanceSet;
using Content.Shared.Interfaces.GameObjects.Components;
using Mono.Collections.Generic;
using Robust.Shared.GameObjects;
using Robust.Shared.Interfaces.GameObjects;
using Robust.Shared.IoC;
@@ -157,6 +158,9 @@ namespace Content.Shared.GameObjects.Components.Damage
{
var writeFlags = new List<DamageFlag>();
if (Flags == DamageFlag.None)
return writeFlags;
foreach (var flag in (DamageFlag[]) Enum.GetValues(typeof(DamageFlag)))
{
if ((Flags & flag) == flag)