Data-oriented Construction System (#2152)
- Powerful - Data-oriented - Approved by PJB - Powered by node graphs and AI pathfinding - Coded by the same nerd who brought you atmos Co-authored-by: Exp <theexp111@gmail.com>
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@@ -1,6 +1,7 @@
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#nullable enable
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Runtime.CompilerServices;
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using Content.Server.GameObjects.Components.Atmos;
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using Content.Shared.Atmos;
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@@ -286,7 +287,7 @@ namespace Content.Server.GameObjects.EntitySystems.Atmos
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gridAtmosComponents[gridId] = gam;
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}
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foreach (var invalid in indices)
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foreach (var invalid in indices.ToArray())
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{
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var chunk = GetOrCreateChunk(gridId, invalid);
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