Data-oriented Construction System (#2152)
- Powerful - Data-oriented - Approved by PJB - Powered by node graphs and AI pathfinding - Coded by the same nerd who brought you atmos Co-authored-by: Exp <theexp111@gmail.com>
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@@ -73,7 +73,7 @@ namespace Content.Server.GameObjects.Components.Atmos
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public override bool CanClose(IEntity user) => true;
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public override bool CanOpen(IEntity user) => CanOpen();
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public async Task<bool> InteractUsing(InteractUsingEventArgs eventArgs)
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public override async Task<bool> InteractUsing(InteractUsingEventArgs eventArgs)
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{
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if (!eventArgs.Using.TryGetComponent<ToolComponent>(out var tool))
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return false;
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