handcuff replacements are faster to escape from (#25601)

makeshift handcuffs are easier to escape from
This commit is contained in:
Whisper
2024-02-26 18:05:16 -05:00
committed by GitHub
parent 849dc43365
commit 74232f9831
2 changed files with 3 additions and 3 deletions

View File

@@ -25,7 +25,7 @@ public sealed partial class HandcuffComponent : Component
/// The time it takes for a cuffed entity to uncuff itself.
/// </summary>
[DataField, ViewVariables(VVAccess.ReadWrite)]
public float BreakoutTime = 30f;
public float BreakoutTime = 15f;
/// <summary>
/// If an entity being cuffed is stunned, this amount of time is subtracted from the time it takes to add/remove their cuffs.

View File

@@ -35,7 +35,7 @@
parent: Handcuffs
components:
- type: Handcuff
breakoutTime: 15
breakoutTime: 3
cuffedRSI: Objects/Misc/cablecuffs.rsi
bodyIconState: body-overlay
color: forestgreen
@@ -77,7 +77,7 @@
size: Tiny
storedRotation: 0
- type: Handcuff
breakoutTime: 20 # halfway between improvised cablecuffs and metal ones
breakoutTime: 3
cuffedRSI: Objects/Misc/cablecuffs.rsi # cablecuffs will look fine
bodyIconState: body-overlay
breakOnRemove: true