Refactored input system
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@@ -18,6 +18,6 @@ namespace Content.Shared.Input
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public static readonly BoundKeyFunction SwapHands = "SwapHands";
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public static readonly BoundKeyFunction ThrowItemInHand = "ThrowItemInHand";
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public static readonly BoundKeyFunction ToggleCombatMode = "ToggleCombatMode";
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public static readonly BoundKeyFunction UseItemInHand = "UseItemInHand"; // use hand item on world entity
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public static readonly BoundKeyFunction MouseMiddle = "MouseMiddle";
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}
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}
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