Fix a player's mob continuing to move after disconnecting (#1265)

This commit is contained in:
DrSmugleaf
2020-07-03 23:32:41 +02:00
committed by GitHub
parent 299b2bda6b
commit 73eb53da46
5 changed files with 10 additions and 4 deletions

View File

@@ -54,7 +54,6 @@ namespace Content.Shared.GameObjects.EntitySystems
base.Shutdown();
}
protected void UpdateKinematics(ITransformComponent transform, IMoverComponent mover, PhysicsComponent physics,
CollidableComponent? collider = null)
{