Wire colors are now unique (#407)
This commit is contained in:
committed by
Pieter-Jan Briers
parent
0e1eb71149
commit
738fbdd376
@@ -87,7 +87,6 @@ namespace Content.Server.GameObjects.Components
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private readonly Dictionary<object, string> _statuses = new Dictionary<object, string>();
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private readonly Dictionary<object, string> _statuses = new Dictionary<object, string>();
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/// <summary>
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/// <summary>
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/// As seen on /vg/station.
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/// <see cref="AssignColor"/> and <see cref="WiresBuilder.CreateWire"/>.
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/// <see cref="AssignColor"/> and <see cref="WiresBuilder.CreateWire"/>.
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/// </summary>
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/// </summary>
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private readonly List<Color> _availableColors = new List<Color>()
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private readonly List<Color> _availableColors = new List<Color>()
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@@ -104,7 +103,6 @@ namespace Content.Server.GameObjects.Components
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Color.Purple,
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Color.Purple,
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Color.Pink,
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Color.Pink,
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Color.Fuchsia,
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Color.Fuchsia,
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Color.Aqua,
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};
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};
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public override void Initialize()
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public override void Initialize()
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