Cryogenic Sleep Units (#24096)

* Cryogenic sleep units

* pause map support

* no more body deletion

* Cryogenic Storage Units

* boowomp

* no more emag, no more dropping present people
This commit is contained in:
Nemanja
2024-01-15 01:35:28 -05:00
committed by GitHub
parent 1fc3c411ca
commit 736b9dd7df
38 changed files with 1376 additions and 8 deletions

View File

@@ -0,0 +1,20 @@
using Robust.Shared.GameStates;
namespace Content.Shared.Containers;
/// <summary>
/// This is used for a container that can have entities inserted into it via a
/// </summary>
[RegisterComponent, NetworkedComponent]
[Access(typeof(DragInsertContainerSystem))]
public sealed partial class DragInsertContainerComponent : Component
{
[DataField, ViewVariables(VVAccess.ReadWrite)]
public string ContainerId;
/// <summary>
/// If true, there will also be verbs for inserting / removing objects from this container.
/// </summary>
[DataField, ViewVariables(VVAccess.ReadWrite)]
public bool UseVerbs = true;
}