Alert display lights now properly react to power changes. (#14839)

This commit is contained in:
Menshin
2023-03-25 04:10:48 +01:00
committed by GitHub
parent 76b5439dc3
commit 735701d915
3 changed files with 20 additions and 10 deletions

View File

@@ -15,32 +15,32 @@ public sealed class AlertLevelDisplaySystem : EntitySystem
SubscribeLocalEvent<AlertLevelDisplayComponent, AppearanceChangeEvent>(OnAppearanceChange);
}
private void OnAppearanceChange(EntityUid uid, AlertLevelDisplayComponent component, ref AppearanceChangeEvent args)
private void OnAppearanceChange(EntityUid uid, AlertLevelDisplayComponent alertLevelDisplay, ref AppearanceChangeEvent args)
{
if (args.Sprite == null)
{
return;
}
var layer = args.Sprite.LayerMapReserveBlank(AlertLevelDisplay.Layer);
if (!args.Sprite.LayerMapTryGet(AlertLevelDisplay.Layer, out _))
if (args.AppearanceData.TryGetValue(AlertLevelDisplay.Powered, out var poweredObject))
{
var layer = args.Sprite.AddLayer(new RSI.StateId(component.AlertVisuals.Values.First()));
args.Sprite.LayerMapSet(AlertLevelDisplay.Layer, layer);
args.Sprite.LayerSetVisible(layer, poweredObject is true);
}
if (!args.AppearanceData.TryGetValue(AlertLevelDisplay.CurrentLevel, out var level))
{
args.Sprite.LayerSetState(AlertLevelDisplay.Layer, new RSI.StateId(component.AlertVisuals.Values.First()));
args.Sprite.LayerSetState(layer, alertLevelDisplay.AlertVisuals.Values.First());
return;
}
if (component.AlertVisuals.TryGetValue((string) level, out var visual))
if (alertLevelDisplay.AlertVisuals.TryGetValue((string) level, out var visual))
{
args.Sprite.LayerSetState(AlertLevelDisplay.Layer, new RSI.StateId(visual));
args.Sprite.LayerSetState(layer, visual);
}
else
{
args.Sprite.LayerSetState(AlertLevelDisplay.Layer, new RSI.StateId(component.AlertVisuals.Values.First()));
args.Sprite.LayerSetState(layer, alertLevelDisplay.AlertVisuals.Values.First());
}
}
}