Remove FixtureId (#19280)
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@@ -33,7 +33,7 @@ public partial class PolymorphSystem
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private void OnPolymorphCollide(EntityUid uid, PolymorphOnCollideComponent component, ref StartCollideEvent args)
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{
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if (args.OurFixture.ID != SharedProjectileSystem.ProjectileFixture)
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if (args.OurFixtureId != SharedProjectileSystem.ProjectileFixture)
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return;
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var other = args.OtherEntity;
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