Remove FixtureId (#19280)

This commit is contained in:
metalgearsloth
2023-08-23 18:55:58 +10:00
committed by GitHub
parent 2cc1f8f0fe
commit 735626654a
23 changed files with 66 additions and 69 deletions

View File

@@ -135,7 +135,7 @@ namespace Content.Server.Atmos.EntitySystems
// Normal hard collisions, though this isn't generally possible since most flammable things are mobs
// which don't collide with one another, shouldn't work here.
if (args.OtherFixture.ID != FlammableFixtureID && args.OurFixture.ID != FlammableFixtureID)
if (args.OtherFixtureId != FlammableFixtureID && args.OurFixtureId != FlammableFixtureID)
return;
if (!EntityManager.TryGetComponent(otherUid, out FlammableComponent? otherFlammable))