Add red outline to obstructed items in range (#1122)

This commit is contained in:
DrSmugleaf
2020-06-13 15:36:22 +02:00
committed by GitHub
parent f85dc9f94e
commit 732a4156f3

View File

@@ -62,7 +62,7 @@ namespace Content.Client.State
var playerPos = _playerManager.LocalPlayer.ControlledEntity.Transform.MapPosition;
var entityPos = entityToClick.Transform.MapPosition;
inRange = _entitySystemManager.GetEntitySystem<SharedInteractionSystem>()
.InRangeUnobstructed(playerPos, entityPos, predicate:entity => entity != _playerManager.LocalPlayer.ControlledEntity || entity != entityToClick);
.InRangeUnobstructed(playerPos, entityPos, predicate:entity => entity == _playerManager.LocalPlayer.ControlledEntity || entity == entityToClick, insideBlockerValid:true);
}
InteractionOutlineComponent outline;