MedicalScannerWindow to XAML UI (#4641)
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using System.Text;
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using System.Collections.Generic;
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using System.Linq;
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using Robust.Client.UserInterface.Controls;
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using Robust.Client.UserInterface.CustomControls;
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using Robust.Shared.GameObjects;
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using Robust.Shared.IoC;
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using Robust.Shared.Localization;
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using Robust.Shared.Prototypes;
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using static Content.Shared.MedicalScanner.SharedMedicalScannerComponent;
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using Content.Shared.Damage.Prototypes;
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using Robust.Client.AutoGenerated;
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using Robust.Client.UserInterface.XAML;
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namespace Content.Client.MedicalScanner.UI
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{
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[GenerateTypedNameReferences]
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public partial class MedicalScannerWindow : SS14Window
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{
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public Button ScanButton => ScanButtonProtected;
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public MedicalScannerWindow()
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{
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RobustXamlLoader.Load(this);
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}
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public void Populate(MedicalScannerBoundUserInterfaceState state)
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{
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var text = new StringBuilder();
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if (!state.Entity.HasValue ||
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!state.HasDamage() ||
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!IoCManager.Resolve<IEntityManager>().TryGetEntity(state.Entity.Value, out var entity))
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{
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Diagnostics.Text = Loc.GetString("medical-scanner-window-no-patient-data-text");
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ScanButton.Disabled = true;
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SetSize = (250, 100);
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}
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else
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{
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text.Append($"{Loc.GetString("medical-scanner-window-entity-health-text", ("entityName", entity.Name))}\n");
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var totalDamage = state.DamagePerType.Values.Sum();
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text.Append($"{Loc.GetString("medical-scanner-window-entity-damage-total-text", ("amount", totalDamage))}\n");
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HashSet<string> shownTypes = new();
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// Show the total damage and type breakdown for each damage group.
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foreach (var (damageGroupID, damageAmount) in state.DamagePerGroup)
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{
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text.Append($"\n{Loc.GetString("medical-scanner-window-damage-group-text", ("damageGroup", damageGroupID), ("amount", damageAmount))}");
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// Show the damage for each type in that group.
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var group = IoCManager.Resolve<IPrototypeManager>().Index<DamageGroupPrototype>(damageGroupID);
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foreach (var type in group.DamageTypes)
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{
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if (state.DamagePerType.TryGetValue(type, out var typeAmount))
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{
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// If damage types are allowed to belong to more than one damage group, they may appear twice here. Mark them as duplicate.
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if (!shownTypes.Contains(type))
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{
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shownTypes.Add(type);
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text.Append($"\n- {Loc.GetString("medical-scanner-window-damage-type-text", ("damageType", type), ("amount", typeAmount))}");
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}
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else {
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text.Append($"\n- {Loc.GetString("medical-scanner-window-damage-type-duplicate-text", ("damageType", type), ("amount", typeAmount))}");
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}
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}
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}
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text.Append('\n');
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}
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Diagnostics.Text = text.ToString();
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ScanButton.Disabled = state.IsScanned;
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// TODO MEDICALSCANNER resize window based on the length of text / number of damage types?
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// Also, maybe add color schemes for specific damage groups?
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SetSize = (250, 600);
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}
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}
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}
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}
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