Add door welding (#1951)
* Add door welding Surprised this wasn't in already. * smug's feedback Co-authored-by: Metal Gear Sloth <metalgearsloth@gmail.com>
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@@ -26,7 +26,7 @@ namespace Content.Server.GameObjects.Components.Doors
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[RegisterComponent]
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[ComponentReference(typeof(IActivate))]
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[ComponentReference(typeof(ServerDoorComponent))]
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public class AirlockComponent : ServerDoorComponent, IWires, IInteractUsing
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public class AirlockComponent : ServerDoorComponent, IWires
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{
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public override string Name => "Airlock";
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@@ -383,7 +383,7 @@ namespace Content.Server.GameObjects.Components.Doors
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public override bool CanOpen()
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{
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return IsPowered() && !IsBolted();
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return base.CanOpen() && IsPowered() && !IsBolted();
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}
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public override bool CanClose()
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@@ -412,8 +412,11 @@ namespace Content.Server.GameObjects.Components.Doors
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|| receiver.Powered;
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}
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public async Task<bool> InteractUsing(InteractUsingEventArgs eventArgs)
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public override async Task<bool> InteractUsing(InteractUsingEventArgs eventArgs)
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{
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if (await base.InteractUsing(eventArgs))
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return true;
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if (!eventArgs.Using.TryGetComponent<ToolComponent>(out var tool))
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return false;
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