AI pickup changes (#1811)
* AI pickup changes Eating and drinking isn't spammed anymore. AI can do InRangeUnobstructed checks for item pickups. AI can open drink cans. AI littering to be coded. * #nullable enable * github's nullable fails are actively shortening my lifespan * Use a const instead So it's easier to find given the performance implications. Co-authored-by: Metal Gear Sloth <metalgearsloth@gmail.com>
This commit is contained in:
@@ -11,7 +11,7 @@ namespace Content.Server.AI.Operators.Sequences
|
||||
{
|
||||
Sequence = new Queue<AiOperator>(new AiOperator[]
|
||||
{
|
||||
new MoveToEntityOperator(owner, target),
|
||||
new MoveToEntityOperator(owner, target, requiresInRangeUnobstructed: true),
|
||||
new OpenStorageOperator(owner, target),
|
||||
new PickupEntityOperator(owner, target),
|
||||
});
|
||||
|
||||
Reference in New Issue
Block a user