Machine-code cleanup (#28489)
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@@ -50,7 +50,7 @@ namespace Content.Server.Construction
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// If the set graph prototype does not exist, also return null. This could be due to admemes changing values
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// in ViewVariables, so even though the construction state is invalid, just return null.
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return _prototypeManager.TryIndex(construction.Graph, out ConstructionGraphPrototype? graph) ? graph : null;
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return PrototypeManager.TryIndex(construction.Graph, out ConstructionGraphPrototype? graph) ? graph : null;
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}
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/// <summary>
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@@ -300,7 +300,7 @@ namespace Content.Server.Construction
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}
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// Exit if the new entity's prototype is the same as the original, or the prototype is invalid
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if (newEntity == metaData.EntityPrototype?.ID || !_prototypeManager.HasIndex<EntityPrototype>(newEntity))
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if (newEntity == metaData.EntityPrototype?.ID || !PrototypeManager.HasIndex<EntityPrototype>(newEntity))
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return null;
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// [Optional] Exit if the new entity's prototype is a parent of the original
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@@ -310,7 +310,7 @@ namespace Content.Server.Construction
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if (GetCurrentNode(uid, construction)?.DoNotReplaceInheritingEntities == true &&
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metaData.EntityPrototype?.ID != null)
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{
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var parents = _prototypeManager.EnumerateParents<EntityPrototype>(metaData.EntityPrototype.ID)?.ToList();
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var parents = PrototypeManager.EnumerateParents<EntityPrototype>(metaData.EntityPrototype.ID)?.ToList();
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if (parents != null && parents.Any(x => x.ID == newEntity))
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return null;
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@@ -427,7 +427,7 @@ namespace Content.Server.Construction
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if (!Resolve(uid, ref construction))
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return false;
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if (!_prototypeManager.TryIndex<ConstructionGraphPrototype>(graphId, out var graph))
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if (!PrototypeManager.TryIndex<ConstructionGraphPrototype>(graphId, out var graph))
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return false;
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if(GetNodeFromGraph(graph, nodeId) is not {})
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