Machine-code cleanup (#28489)
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@@ -60,7 +60,8 @@ public sealed class MaterialArbitrageTest
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}
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// Lets assume the possible lathe for resource multipliers:
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var multiplier = MathF.Pow(LatheComponent.DefaultPartRatingMaterialUseMultiplier, MachinePartComponent.MaxRating - 1);
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// TODO: each recipe can technically have its own cost multiplier associated with it, so this test needs redone to factor that in.
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var multiplier = MathF.Pow(0.85f, 3);
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// create construction dictionary
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Dictionary<string, ConstructionComponent> constructionRecipes = new();
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