Predict gas volume pumps (#33835)

* Predict gas volume pumps

* Also this one

* Review
This commit is contained in:
metalgearsloth
2025-04-19 11:48:41 +10:00
committed by GitHub
parent 84fe396480
commit 72372dc77d
10 changed files with 199 additions and 195 deletions

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@@ -0,0 +1,29 @@
using Content.Shared.Atmos.Piping.Binary.Components;
using Content.Shared.Atmos.Piping.Binary.Systems;
using Robust.Client.GameObjects;
namespace Content.Client.Atmos.Piping.Binary.Systems;
public sealed class GasVolumePumpSystem : SharedGasVolumePumpSystem
{
[Dependency] private readonly UserInterfaceSystem _ui = default!;
public override void Initialize()
{
base.Initialize();
SubscribeLocalEvent<GasVolumePumpComponent, AfterAutoHandleStateEvent>(OnPumpState);
}
protected override void UpdateUi(Entity<GasVolumePumpComponent> entity)
{
if (_ui.TryGetOpenUi(entity.Owner, GasVolumePumpUiKey.Key, out var bui))
{
bui.Update();
}
}
private void OnPumpState(Entity<GasVolumePumpComponent> ent, ref AfterAutoHandleStateEvent args)
{
UpdateUi(ent);
}
}

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@@ -1,8 +1,7 @@
using Content.Shared.Atmos; using Content.Shared.Atmos.Piping.Binary.Components;
using Content.Shared.Atmos.Piping.Binary.Components; using Content.Shared.IdentityManagement;
using Content.Shared.Localizations; using Content.Shared.Localizations;
using JetBrains.Annotations; using JetBrains.Annotations;
using Robust.Client.GameObjects;
using Robust.Client.UserInterface; using Robust.Client.UserInterface;
namespace Content.Client.Atmos.UI namespace Content.Client.Atmos.UI
@@ -14,7 +13,7 @@ namespace Content.Client.Atmos.UI
public sealed class GasVolumePumpBoundUserInterface : BoundUserInterface public sealed class GasVolumePumpBoundUserInterface : BoundUserInterface
{ {
[ViewVariables] [ViewVariables]
private const float MaxTransferRate = Atmospherics.MaxTransferRate; private float _maxTransferRate;
[ViewVariables] [ViewVariables]
private GasVolumePumpWindow? _window; private GasVolumePumpWindow? _window;
@@ -29,38 +28,41 @@ namespace Content.Client.Atmos.UI
_window = this.CreateWindow<GasVolumePumpWindow>(); _window = this.CreateWindow<GasVolumePumpWindow>();
if (EntMan.TryGetComponent(Owner, out GasVolumePumpComponent? pump))
{
_maxTransferRate = pump.MaxTransferRate;
}
_window.ToggleStatusButtonPressed += OnToggleStatusButtonPressed; _window.ToggleStatusButtonPressed += OnToggleStatusButtonPressed;
_window.PumpTransferRateChanged += OnPumpTransferRatePressed; _window.PumpTransferRateChanged += OnPumpTransferRatePressed;
Update();
} }
private void OnToggleStatusButtonPressed() private void OnToggleStatusButtonPressed()
{ {
if (_window is null) return; if (_window is null) return;
SendMessage(new GasVolumePumpToggleStatusMessage(_window.PumpStatus));
SendPredictedMessage(new GasVolumePumpToggleStatusMessage(_window.PumpStatus));
} }
private void OnPumpTransferRatePressed(string value) private void OnPumpTransferRatePressed(string value)
{ {
var rate = UserInputParser.TryFloat(value, out var parsed) ? parsed : 0f; var rate = UserInputParser.TryFloat(value, out var parsed) ? parsed : 0f;
if (rate > MaxTransferRate) rate = Math.Clamp(rate, 0f, _maxTransferRate);
rate = MaxTransferRate;
SendMessage(new GasVolumePumpChangeTransferRateMessage(rate)); SendPredictedMessage(new GasVolumePumpChangeTransferRateMessage(rate));
} }
/// <summary> public override void Update()
/// Update the UI state based on server-sent info
/// </summary>
/// <param name="state"></param>
protected override void UpdateState(BoundUserInterfaceState state)
{ {
base.UpdateState(state); base.Update();
if (_window == null || state is not GasVolumePumpBoundUserInterfaceState cast)
if (_window is null || !EntMan.TryGetComponent(Owner, out GasVolumePumpComponent? pump))
return; return;
_window.Title = cast.PumpLabel; _window.Title = Identity.Name(Owner, EntMan);
_window.SetPumpStatus(cast.Enabled); _window.SetPumpStatus(pump.Enabled);
_window.SetTransferRate(cast.TransferRate); _window.SetTransferRate(pump.TransferRate);
} }
} }
} }

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@@ -1,5 +1,6 @@
<DefaultWindow xmlns="https://spacestation14.io" <controls:FancyWindow xmlns="https://spacestation14.io"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:controls="clr-namespace:Content.Client.UserInterface.Controls"
MinSize="200 120" Title="Volume Pump"> MinSize="200 120" Title="Volume Pump">
<BoxContainer Orientation="Vertical" Margin="5 5 5 5" SeparationOverride="10"> <BoxContainer Orientation="Vertical" Margin="5 5 5 5" SeparationOverride="10">
<BoxContainer Orientation="Horizontal" HorizontalExpand="True"> <BoxContainer Orientation="Horizontal" HorizontalExpand="True">
@@ -19,4 +20,4 @@
<Button Name="SetTransferRateButton" Text="{Loc comp-gas-pump-ui-pump-set-rate}" HorizontalAlignment="Right" Disabled="True"/> <Button Name="SetTransferRateButton" Text="{Loc comp-gas-pump-ui-pump-set-rate}" HorizontalAlignment="Right" Disabled="True"/>
</BoxContainer> </BoxContainer>
</BoxContainer> </BoxContainer>
</DefaultWindow> </controls:FancyWindow>

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@@ -2,6 +2,7 @@ using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.Globalization; using System.Globalization;
using Content.Client.Atmos.EntitySystems; using Content.Client.Atmos.EntitySystems;
using Content.Client.UserInterface.Controls;
using Content.Shared.Atmos; using Content.Shared.Atmos;
using Content.Shared.Atmos.Prototypes; using Content.Shared.Atmos.Prototypes;
using Robust.Client.AutoGenerated; using Robust.Client.AutoGenerated;
@@ -16,7 +17,7 @@ namespace Content.Client.Atmos.UI
/// Client-side UI used to control a gas volume pump. /// Client-side UI used to control a gas volume pump.
/// </summary> /// </summary>
[GenerateTypedNameReferences] [GenerateTypedNameReferences]
public sealed partial class GasVolumePumpWindow : DefaultWindow public sealed partial class GasVolumePumpWindow : FancyWindow
{ {
public bool PumpStatus = true; public bool PumpStatus = true;

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@@ -1,52 +0,0 @@
using Content.Shared.Atmos;
using Content.Shared.Guidebook;
namespace Content.Server.Atmos.Piping.Binary.Components
{
[RegisterComponent]
public sealed partial class GasVolumePumpComponent : Component
{
[ViewVariables(VVAccess.ReadWrite)]
[DataField("enabled")]
public bool Enabled { get; set; } = true;
[DataField("blocked")]
public bool Blocked { get; set; } = false;
[ViewVariables(VVAccess.ReadWrite)]
public bool Overclocked { get; set; } = false;
[ViewVariables(VVAccess.ReadWrite)]
[DataField("inlet")]
public string InletName { get; set; } = "inlet";
[ViewVariables(VVAccess.ReadWrite)]
[DataField("outlet")]
public string OutletName { get; set; } = "outlet";
[ViewVariables(VVAccess.ReadWrite)]
[DataField("transferRate")]
public float TransferRate { get; set; } = Atmospherics.MaxTransferRate;
[ViewVariables(VVAccess.ReadWrite)]
[DataField("maxTransferRate")]
public float MaxTransferRate { get; set; } = Atmospherics.MaxTransferRate;
[DataField("leakRatio")]
public float LeakRatio { get; set; } = 0.1f;
[DataField("lowerThreshold")]
public float LowerThreshold { get; set; } = 0.01f;
[DataField("higherThreshold")]
[GuidebookData]
public float HigherThreshold { get; set; } = DefaultHigherThreshold;
public static readonly float DefaultHigherThreshold = 2 * Atmospherics.MaxOutputPressure;
[DataField("overclockThreshold")]
public float OverclockThreshold { get; set; } = 1000;
[DataField("lastMolesTransferred")]
public float LastMolesTransferred;
}
}

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@@ -1,7 +1,5 @@
using Content.Server.Administration.Logs;
using Content.Server.Atmos.EntitySystems; using Content.Server.Atmos.EntitySystems;
using Content.Server.Atmos.Monitor.Systems; using Content.Server.Atmos.Monitor.Systems;
using Content.Server.Atmos.Piping.Binary.Components;
using Content.Server.Atmos.Piping.Components; using Content.Server.Atmos.Piping.Components;
using Content.Server.DeviceNetwork; using Content.Server.DeviceNetwork;
using Content.Server.DeviceNetwork.Components; using Content.Server.DeviceNetwork.Components;
@@ -10,73 +8,34 @@ using Content.Server.NodeContainer.EntitySystems;
using Content.Server.NodeContainer.Nodes; using Content.Server.NodeContainer.Nodes;
using Content.Server.Power.Components; using Content.Server.Power.Components;
using Content.Shared.Atmos.Piping.Binary.Components; using Content.Shared.Atmos.Piping.Binary.Components;
using Content.Shared.Atmos.Piping.Binary.Systems;
using Content.Shared.Atmos.Piping.Components; using Content.Shared.Atmos.Piping.Components;
using Content.Shared.Atmos.Visuals;
using Content.Shared.Audio; using Content.Shared.Audio;
using Content.Shared.Database;
using Content.Shared.DeviceNetwork; using Content.Shared.DeviceNetwork;
using Content.Shared.Examine;
using Content.Shared.Interaction;
using Content.Shared.Popups;
using Content.Shared.Power;
using JetBrains.Annotations; using JetBrains.Annotations;
using Robust.Server.GameObjects; using Robust.Server.GameObjects;
using Robust.Shared.Player;
namespace Content.Server.Atmos.Piping.Binary.EntitySystems namespace Content.Server.Atmos.Piping.Binary.EntitySystems
{ {
[UsedImplicitly] [UsedImplicitly]
public sealed class GasVolumePumpSystem : EntitySystem public sealed class GasVolumePumpSystem : SharedGasVolumePumpSystem
{ {
[Dependency] private readonly IAdminLogManager _adminLogger = default!;
[Dependency] private readonly AtmosphereSystem _atmosphereSystem = default!; [Dependency] private readonly AtmosphereSystem _atmosphereSystem = default!;
[Dependency] private readonly UserInterfaceSystem _userInterfaceSystem = default!; [Dependency] private readonly UserInterfaceSystem _userInterfaceSystem = default!;
[Dependency] private readonly SharedAmbientSoundSystem _ambientSoundSystem = default!; [Dependency] private readonly SharedAmbientSoundSystem _ambientSoundSystem = default!;
[Dependency] private readonly SharedAppearanceSystem _appearance = default!;
[Dependency] private readonly NodeContainerSystem _nodeContainer = default!; [Dependency] private readonly NodeContainerSystem _nodeContainer = default!;
[Dependency] private readonly DeviceNetworkSystem _deviceNetwork = default!; [Dependency] private readonly DeviceNetworkSystem _deviceNetwork = default!;
[Dependency] private readonly SharedPopupSystem _popup = default!;
public override void Initialize() public override void Initialize()
{ {
base.Initialize(); base.Initialize();
SubscribeLocalEvent<GasVolumePumpComponent, ComponentInit>(OnInit);
SubscribeLocalEvent<GasVolumePumpComponent, AtmosDeviceUpdateEvent>(OnVolumePumpUpdated); SubscribeLocalEvent<GasVolumePumpComponent, AtmosDeviceUpdateEvent>(OnVolumePumpUpdated);
SubscribeLocalEvent<GasVolumePumpComponent, AtmosDeviceDisabledEvent>(OnVolumePumpLeaveAtmosphere); SubscribeLocalEvent<GasVolumePumpComponent, AtmosDeviceDisabledEvent>(OnVolumePumpLeaveAtmosphere);
SubscribeLocalEvent<GasVolumePumpComponent, ExaminedEvent>(OnExamined);
SubscribeLocalEvent<GasVolumePumpComponent, ActivateInWorldEvent>(OnPumpActivate);
SubscribeLocalEvent<GasVolumePumpComponent, PowerChangedEvent>(OnPowerChanged);
// Bound UI subscriptions
SubscribeLocalEvent<GasVolumePumpComponent, GasVolumePumpChangeTransferRateMessage>(OnTransferRateChangeMessage);
SubscribeLocalEvent<GasVolumePumpComponent, GasVolumePumpToggleStatusMessage>(OnToggleStatusMessage);
SubscribeLocalEvent<GasVolumePumpComponent, DeviceNetworkPacketEvent>(OnPacketRecv); SubscribeLocalEvent<GasVolumePumpComponent, DeviceNetworkPacketEvent>(OnPacketRecv);
} }
private void OnInit(EntityUid uid, GasVolumePumpComponent pump, ComponentInit args)
{
UpdateAppearance(uid, pump);
}
private void OnExamined(EntityUid uid, GasVolumePumpComponent pump, ExaminedEvent args)
{
if (!EntityManager.GetComponent<TransformComponent>(uid).Anchored || !args.IsInDetailsRange) // Not anchored? Out of range? No status.
return;
if (Loc.TryGetString("gas-volume-pump-system-examined", out var str,
("statusColor", "lightblue"), // TODO: change with volume?
("rate", pump.TransferRate)
))
args.PushMarkup(str);
}
private void OnPowerChanged(EntityUid uid, GasVolumePumpComponent component, ref PowerChangedEvent args)
{
UpdateAppearance(uid, component);
}
private void OnVolumePumpUpdated(EntityUid uid, GasVolumePumpComponent pump, ref AtmosDeviceUpdateEvent args) private void OnVolumePumpUpdated(EntityUid uid, GasVolumePumpComponent pump, ref AtmosDeviceUpdateEvent args)
{ {
if (!pump.Enabled || if (!pump.Enabled ||
@@ -134,78 +93,18 @@ namespace Content.Server.Atmos.Piping.Binary.EntitySystems
private void OnVolumePumpLeaveAtmosphere(EntityUid uid, GasVolumePumpComponent pump, ref AtmosDeviceDisabledEvent args) private void OnVolumePumpLeaveAtmosphere(EntityUid uid, GasVolumePumpComponent pump, ref AtmosDeviceDisabledEvent args)
{ {
pump.Enabled = false; pump.Enabled = false;
Dirty(uid, pump);
UpdateAppearance(uid, pump); UpdateAppearance(uid, pump);
DirtyUI(uid, pump);
_userInterfaceSystem.CloseUi(uid, GasVolumePumpUiKey.Key); _userInterfaceSystem.CloseUi(uid, GasVolumePumpUiKey.Key);
} }
private void OnPumpActivate(EntityUid uid, GasVolumePumpComponent pump, ActivateInWorldEvent args)
{
if (args.Handled || !args.Complex)
return;
if (!EntityManager.TryGetComponent(args.User, out ActorComponent? actor))
return;
if (Transform(uid).Anchored)
{
_userInterfaceSystem.OpenUi(uid, GasVolumePumpUiKey.Key, actor.PlayerSession);
DirtyUI(uid, pump);
}
else
{
_popup.PopupCursor(Loc.GetString("comp-gas-pump-ui-needs-anchor"), args.User);
}
args.Handled = true;
}
private void OnToggleStatusMessage(EntityUid uid, GasVolumePumpComponent pump, GasVolumePumpToggleStatusMessage args)
{
pump.Enabled = args.Enabled;
_adminLogger.Add(LogType.AtmosPowerChanged, LogImpact.Medium,
$"{ToPrettyString(args.Actor):player} set the power on {ToPrettyString(uid):device} to {args.Enabled}");
DirtyUI(uid, pump);
UpdateAppearance(uid, pump);
}
private void OnTransferRateChangeMessage(EntityUid uid, GasVolumePumpComponent pump, GasVolumePumpChangeTransferRateMessage args)
{
pump.TransferRate = Math.Clamp(args.TransferRate, 0f, pump.MaxTransferRate);
_adminLogger.Add(LogType.AtmosVolumeChanged, LogImpact.Medium,
$"{ToPrettyString(args.Actor):player} set the transfer rate on {ToPrettyString(uid):device} to {args.TransferRate}");
DirtyUI(uid, pump);
}
private void DirtyUI(EntityUid uid, GasVolumePumpComponent? pump)
{
if (!Resolve(uid, ref pump))
return;
_userInterfaceSystem.SetUiState(uid, GasVolumePumpUiKey.Key,
new GasVolumePumpBoundUserInterfaceState(Name(uid), pump.TransferRate, pump.Enabled));
}
private void UpdateAppearance(EntityUid uid, GasVolumePumpComponent? pump = null, AppearanceComponent? appearance = null)
{
if (!Resolve(uid, ref pump, ref appearance, false))
return;
bool pumpOn = pump.Enabled && (TryComp<ApcPowerReceiverComponent>(uid, out var power) && power.Powered);
if (!pumpOn)
_appearance.SetData(uid, GasVolumePumpVisuals.State, GasVolumePumpState.Off, appearance);
else if (pump.Blocked)
_appearance.SetData(uid, GasVolumePumpVisuals.State, GasVolumePumpState.Blocked, appearance);
else
_appearance.SetData(uid, GasVolumePumpVisuals.State, GasVolumePumpState.On, appearance);
}
private void OnPacketRecv(EntityUid uid, GasVolumePumpComponent component, DeviceNetworkPacketEvent args) private void OnPacketRecv(EntityUid uid, GasVolumePumpComponent component, DeviceNetworkPacketEvent args)
{ {
if (!TryComp(uid, out DeviceNetworkComponent? netConn) if (!TryComp(uid, out DeviceNetworkComponent? netConn)
|| !args.Data.TryGetValue(DeviceNetworkConstants.Command, out var cmd)) || !args.Data.TryGetValue(DeviceNetworkConstants.Command, out var cmd))
{
return; return;
}
var payload = new NetworkPayload(); var payload = new NetworkPayload();

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@@ -0,0 +1,45 @@
using Robust.Shared.GameStates;
namespace Content.Shared.Atmos.Piping.Binary.Components;
[RegisterComponent, NetworkedComponent, AutoGenerateComponentState(true)]
public sealed partial class GasVolumePumpComponent : Component
{
[DataField, AutoNetworkedField]
public bool Enabled = true;
[DataField]
public bool Blocked = false;
[ViewVariables(VVAccess.ReadWrite)]
public bool Overclocked = false;
[DataField("inlet")]
public string InletName = "inlet";
[DataField("outlet")]
public string OutletName = "outlet";
[DataField, AutoNetworkedField]
public float TransferRate = Atmospherics.MaxTransferRate;
[DataField]
public float MaxTransferRate = Atmospherics.MaxTransferRate;
[DataField]
public float LeakRatio = 0.1f;
[DataField]
public float LowerThreshold = 0.01f;
[DataField]
public float HigherThreshold = DefaultHigherThreshold;
public static readonly float DefaultHigherThreshold = 2 * Atmospherics.MaxOutputPressure;
[DataField]
public float OverclockThreshold = 1000;
[DataField]
public float LastMolesTransferred;
}

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@@ -5,26 +5,11 @@ namespace Content.Shared.Atmos.Piping.Binary.Components
public sealed record GasVolumePumpData(float LastMolesTransferred); public sealed record GasVolumePumpData(float LastMolesTransferred);
[Serializable, NetSerializable] [Serializable, NetSerializable]
public enum GasVolumePumpUiKey public enum GasVolumePumpUiKey : byte
{ {
Key, Key,
} }
[Serializable, NetSerializable]
public sealed class GasVolumePumpBoundUserInterfaceState : BoundUserInterfaceState
{
public string PumpLabel { get; }
public float TransferRate { get; }
public bool Enabled { get; }
public GasVolumePumpBoundUserInterfaceState(string pumpLabel, float transferRate, bool enabled)
{
PumpLabel = pumpLabel;
TransferRate = transferRate;
Enabled = enabled;
}
}
[Serializable, NetSerializable] [Serializable, NetSerializable]
public sealed class GasVolumePumpToggleStatusMessage : BoundUserInterfaceMessage public sealed class GasVolumePumpToggleStatusMessage : BoundUserInterfaceMessage
{ {

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@@ -0,0 +1,91 @@
using Content.Shared.Administration.Logs;
using Content.Shared.Atmos.Piping.Binary.Components;
using Content.Shared.Atmos.Visuals;
using Content.Shared.Database;
using Content.Shared.Examine;
using Content.Shared.Power;
using Content.Shared.Power.EntitySystems;
namespace Content.Shared.Atmos.Piping.Binary.Systems;
public abstract class SharedGasVolumePumpSystem : EntitySystem
{
[Dependency] private readonly ISharedAdminLogManager _adminLogger = default!;
[Dependency] private readonly SharedAppearanceSystem _appearance = default!;
[Dependency] private readonly SharedPowerReceiverSystem _receiver = default!;
public override void Initialize()
{
base.Initialize();
SubscribeLocalEvent<GasVolumePumpComponent, ComponentInit>(OnInit);
SubscribeLocalEvent<GasVolumePumpComponent, PowerChangedEvent>(OnPowerChanged);
SubscribeLocalEvent<GasVolumePumpComponent, ExaminedEvent>(OnExamined);
SubscribeLocalEvent<GasVolumePumpComponent, GasVolumePumpToggleStatusMessage>(OnToggleStatusMessage);
SubscribeLocalEvent<GasVolumePumpComponent, GasVolumePumpChangeTransferRateMessage>(OnTransferRateChangeMessage);
}
private void OnInit(Entity<GasVolumePumpComponent> ent, ref ComponentInit args)
{
UpdateAppearance(ent.Owner, ent.Comp);
}
private void OnPowerChanged(Entity<GasVolumePumpComponent> ent, ref PowerChangedEvent args)
{
UpdateAppearance(ent.Owner, ent.Comp);
}
protected virtual void UpdateUi(Entity<GasVolumePumpComponent> entity)
{
}
private void OnToggleStatusMessage(EntityUid uid, GasVolumePumpComponent pump, GasVolumePumpToggleStatusMessage args)
{
pump.Enabled = args.Enabled;
_adminLogger.Add(LogType.AtmosPowerChanged, LogImpact.Medium,
$"{ToPrettyString(args.Actor):player} set the power on {ToPrettyString(uid):device} to {args.Enabled}");
Dirty(uid, pump);
UpdateUi((uid, pump));
UpdateAppearance(uid, pump);
}
private void OnTransferRateChangeMessage(EntityUid uid, GasVolumePumpComponent pump, GasVolumePumpChangeTransferRateMessage args)
{
pump.TransferRate = Math.Clamp(args.TransferRate, 0f, pump.MaxTransferRate);
Dirty(uid, pump);
UpdateUi((uid, pump));
_adminLogger.Add(LogType.AtmosVolumeChanged, LogImpact.Medium,
$"{ToPrettyString(args.Actor):player} set the transfer rate on {ToPrettyString(uid):device} to {args.TransferRate}");
}
private void OnExamined(EntityUid uid, GasVolumePumpComponent pump, ExaminedEvent args)
{
if (!Transform(uid).Anchored)
return;
if (Loc.TryGetString("gas-volume-pump-system-examined",
out var str,
("statusColor", "lightblue"), // TODO: change with volume?
("rate", pump.TransferRate)
))
{
args.PushMarkup(str);
}
}
protected void UpdateAppearance(EntityUid uid, GasVolumePumpComponent? pump = null, AppearanceComponent? appearance = null)
{
if (!Resolve(uid, ref pump, ref appearance, false))
return;
bool pumpOn = pump.Enabled && _receiver.IsPowered(uid);
if (!pumpOn)
_appearance.SetData(uid, GasVolumePumpVisuals.State, GasVolumePumpState.Off, appearance);
else if (pump.Blocked)
_appearance.SetData(uid, GasVolumePumpVisuals.State, GasVolumePumpState.Blocked, appearance);
else
_appearance.SetData(uid, GasVolumePumpVisuals.State, GasVolumePumpState.On, appearance);
}
}

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@@ -120,6 +120,9 @@
- type: PipeColorVisuals - type: PipeColorVisuals
- type: GasVolumePump - type: GasVolumePump
enabled: false enabled: false
- type: ActivatableUI
key: enum.GasVolumePumpUiKey.Key
- type: ActivatableUIRequiresAnchor
- type: UserInterface - type: UserInterface
interfaces: interfaces:
enum.GasVolumePumpUiKey.Key: enum.GasVolumePumpUiKey.Key: