Replace ResourcePath with ResPath (#15308)

This commit is contained in:
Ygg01
2023-04-19 15:39:17 +02:00
committed by GitHub
parent 9513ea66e4
commit 71f358a027
124 changed files with 278 additions and 273 deletions

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@@ -66,7 +66,7 @@ public sealed class ExplosionPrototype : IPrototype
public readonly SoundSpecifier Sound = new SoundCollectionSpecifier("explosion");
[DataField("texturePath")]
public readonly ResourcePath TexturePath = new("/Textures/Effects/fire.rsi");
public readonly ResPath TexturePath = new("/Textures/Effects/fire.rsi");
/// <summary>
/// How intense does the explosion have to be at a tile to advance to the next fire texture state?