Add ore bag area pickups (#19358)
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@@ -172,7 +172,7 @@ public abstract partial class InteractionTest
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{
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var playerEnt = SEntMan.GetEntity(Player);
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Assert.That(HandSys.TryPickup(playerEnt, item, Hands.ActiveHand, false, false, false, Hands));
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Assert.That(HandSys.TryPickup(playerEnt, item, Hands.ActiveHand, false, false, Hands));
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// turn on welders
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if (enableWelder && SEntMan.TryGetComponent(item, out welder) && !welder.Lit)
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@@ -213,7 +213,7 @@ public abstract partial class InteractionTest
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await Server.WaitPost(() =>
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{
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Assert.That(HandSys.TryPickup(SEntMan.GetEntity(Player), uid.Value, Hands.ActiveHand, false, false, false, Hands, item));
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Assert.That(HandSys.TryPickup(SEntMan.GetEntity(Player), uid.Value, Hands.ActiveHand, false, false, Hands, item));
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});
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await RunTicks(1);
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